Red Combo Mayhem with Solphim for Commander

commandercombo
100 cardsAvg CMC 2.0Deck Cost: $1196.08

Strategy

Utilize Solphim, Mayhem Dominus to double damage output, leveraging powerful burn spells and combo pieces like Kiki-Jiki, Mirror Breaker and Zealous Conscripts to create infinite damage loops. This deck aims to quickly ramp into powerful plays using mana generation spells and artifacts, maintaining pressure with aggressive creatures and direct damage.

  • Kiki-Jiki, Mirror Breaker + Zealous Conscripts for infinite hasty creatures
  • Solphim, Mayhem Dominus + Fiery Emancipation for massive damage output
  • Dockside Extortionist + Reiterate for infinite mana

Mainboard (100 cards)

Creature

20 cards
Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

$27.78

Tyrant's Familiar

Tyrant's Familiar

$0.85

Farrel's Zealot

Farrel's Zealot

$0.12

Giant Shark

Giant Shark

$0.37

Scytheclaw Raptor

Scytheclaw Raptor

$0.26

Goblin Engineer

Goblin Engineer

$9.20

Kiki-Jiki, Mirror Breaker

Kiki-Jiki, Mirror Breaker

$16.35

Zealous Conscripts

Zealous Conscripts

$0.20

Squee, the Immortal

Squee, the Immortal

Valley Rannet

Valley Rannet

$0.12

Yidaro, Wandering Monster

Yidaro, Wandering Monster

$0.28

Calamity, Galloping Inferno

Calamity, Galloping Inferno

$0.61

Flubs, the Fool

Flubs, the Fool

$3.88

Gavi, Nest Warden

Gavi, Nest Warden

Tenement Crasher

Tenement Crasher

$0.02

Dragonborn Champion

Dragonborn Champion

$6.32

Spinerock Tyrant

Spinerock Tyrant

Ertha Jo, Frontier Mentor

Ertha Jo, Frontier Mentor

$0.29

Baral and Kari Zev

Baral and Kari Zev

$0.25

Hellspark Elemental

Hellspark Elemental

$0.25

Instant

5 cards
Twinferno

Twinferno

$0.24

Lightning Bolt

Lightning Bolt

$18.61

Comet Storm

Comet Storm

$3.30

Reiterate

Reiterate

$14.85

Chaos Warp

Chaos Warp

$0.56

Sorcery

10 cards
Fireball

Fireball

Mana Geyser

Mana Geyser

$2.69

Past in Flames

Past in Flames

$2.49

Gamble

Gamble

$25.66

Wheel of Fortune

Wheel of Fortune

Vandalblast

Vandalblast

$2.12

Blasphemous Act

Blasphemous Act

$3.10

Anger of the Gods

Anger of the Gods

$0.32

Insurrection

Insurrection

$7.19

Dragonclaw Strike

Dragonclaw Strike

$0.12

Enchantment

8 cards
Lightning Diadem

Lightning Diadem

$0.04

Underworld Dreams

Underworld Dreams

Impact Tremors

Impact Tremors

$2.99

Furnace of Rath

Furnace of Rath

Dictate of the Twin Gods

Dictate of the Twin Gods

Fiery Emancipation

Fiery Emancipation

$16.88

Sulfuric Vortex

Sulfuric Vortex

$1.36

Pyrohemia

Pyrohemia

$10.63

Artifact

11 cards
Skullclamp

Skullclamp

$11.64

Swiftfoot Boots

Swiftfoot Boots

$2.38

Sol Ring

Sol Ring

Arcane Signet

Arcane Signet

$0.49

Mind Stone

Mind Stone

$0.29

Rakdos Signet

Rakdos Signet

$3.99

Commander's Sphere

Commander's Sphere

$0.18

Unstable Obelisk

Unstable Obelisk

$0.19

Great Furnace

Great Furnace

$2.48

Darksteel Citadel

Darksteel Citadel

$1.19

Memory Vessel

Memory Vessel

$0.46

Planeswalker

3 cards
Chandra, Torch of Defiance

Chandra, Torch of Defiance

$2.17

Minsc & Boo, Timeless Heroes

Minsc & Boo, Timeless Heroes

Wrenn and Six

Wrenn and Six

$14.69

Land

43 cards
City of Brass

City of Brass

$19.88

Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle

$35.56

Forgotten Cave

Forgotten Cave

$0.15

Smoldering Crater

Smoldering Crater

$0.37

Rugged Highlands

Rugged Highlands

Shivan Gorge

Shivan Gorge

$3.41

Flamekin Village

Flamekin Village

$1.97

Kher Keep

Kher Keep

$0.71

Strip Mine

Strip Mine

$12.21

Wasteland

Wasteland

$18.17

Temple of the False God

Temple of the False God

Myriad Landscape

Myriad Landscape

$0.40

Buried Ruin

Buried Ruin

$0.61

30
Mountain

Mountain

$25.46 × 30

Deck Statistics

Total Cards
100
Unique
71
Sideboard
0
Format
commander

CMC Curve

0
45
1
6
2
10
3
13
4
8
5
7
6
7
7
2
8
1
9
1
44
3
5
1
53
6

AI-Generated Synergies

Solphim, Mayhem DominusTwinferno

Solphim can double the damage of spells, and Twinferno can copy a spell targeting a creature or player. Together, they can create massive amounts of damage quickly, especially when targeting direct damage spells.

Farrel's ZealotUnderworld Dreams

Farrel's Zealot can deal damage to opponents when creatures die, and Underworld Dreams causes opponents to lose life when they draw cards. This combination can create a powerful attrition strategy that punishes opponents for their actions.

Lightning BoltFireball

Both Lightning Bolt and Fireball are damage-dealing spells. In a deck focused on dealing damage quickly, utilizing both can provide versatility in targeting creatures or players, allowing for efficient removal and direct damage.

Mana GeyserPast in Flames

Mana Geyser generates a significant amount of mana based on the number of tapped lands your opponents control. Past in Flames can then be used to recast all your instant and sorcery spells from your graveyard, enabling explosive turns where you can unleash multiple powerful spells.

Tyrant's FamiliarScytheclaw Raptor

Tyrant's Familiar benefits from the ability to deal damage when it attacks, while Scytheclaw Raptor can provide additional damage to attacking creatures. Together, they can create a formidable offensive presence that pressures opponents effectively.

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