Five-Color Oracle Combo with Thassa for Commander

commandercombo
99 cardsAvg CMC 1.3Deck Cost: $4360.46

Strategy

This is a five-color combo deck that leverages the powerful draw and tutor capabilities of its cards to assemble game-winning combinations quickly. The deck aims to ramp aggressively into its key spells and maintain control over the game state with a mix of counterspells and removal. Key combos include winning the game with Thassa's Oracle or Laboratory Maniac in combination with deck-emptying effects.

  • Thassa's Oracle with deck-emptying cards such as Demonic Consultation or Tainted Pact for an instant win.
  • Dockside Extortionist paired with bounce effects or recursion to generate massive amounts of mana.

Mainboard (99 cards)

Creature

7 cards
Consecrated Sphinx

Consecrated Sphinx

$33.05

Oracle of Mul Daya

Oracle of Mul Daya

Peregrine Drake

Peregrine Drake

$0.83

Laboratory Maniac

Laboratory Maniac

$6.41

Kinnan, Bonder Prodigy

Kinnan, Bonder Prodigy

Omnath, Locus of Creation

Omnath, Locus of Creation

$3.66

Thassa's Oracle

Thassa's Oracle

$116.44

Instant

16 cards
Mystical Tutor

Mystical Tutor

$15.87

Force of Will

Force of Will

Counterspell

Counterspell

$2.72

Path to Exile

Path to Exile

$1.88

Terminate

Terminate

$0.64

Dark Ritual

Dark Ritual

$187.76

Enlightened Tutor

Enlightened Tutor

$37.29

Vampiric Tutor

Vampiric Tutor

$71.57

Swords to Plowshares

Swords to Plowshares

$1.72

Pact of Negation

Pact of Negation

Mental Note

Mental Note

$9.42

Teferi's Protection

Teferi's Protection

Cyclonic Rift

Cyclonic Rift

$30.06

Leadership Vacuum

Leadership Vacuum

$0.64

Assassin's Trophy

Assassin's Trophy

$2.84

Mana Drain

Mana Drain

Sorcery

14 cards
Tooth and Nail

Tooth and Nail

$2.85

Explosive Vegetation

Explosive Vegetation

$0.72

Wrath of God

Wrath of God

$3.44

Farseek

Farseek

$0.53

Dark Deal

Dark Deal

$11.18

Demonic Tutor

Demonic Tutor

$96.42

Kodama's Reach

Kodama's Reach

$2.24

Concentrate

Concentrate

$0.23

Tidings

Tidings

$1.52

Harmonize

Harmonize

Austere Command

Austere Command

$0.46

Cultivate

Cultivate

Damnation

Damnation

$22.86

Addle

Addle

Enchantment

5 cards
Rhystic Study

Rhystic Study

Sylvan Library

Sylvan Library

Mystic Remora

Mystic Remora

Smothering Tithe

Smothering Tithe

Necropotence

Necropotence

Artifact

4 cards
Arcane Signet

Arcane Signet

$0.49

Sol Ring

Sol Ring

Chromatic Lantern

Chromatic Lantern

$1.96

Sensei's Divining Top

Sensei's Divining Top

$41.25

Planeswalker

1 cards
Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

Land

52 cards
3
Plains

Plains

4
Island

Island

Hallowed Fountain

Hallowed Fountain

$31.15

City of Brass

City of Brass

$19.88

Volcanic Island

Volcanic Island

Steam Vents

Steam Vents

$21.69

Watery Grave

Watery Grave

Underground Sea

Underground Sea

Taiga

Taiga

Tundra

Tundra

$875.00

Scrubland

Scrubland

Flooded Strand

Flooded Strand

4
Swamp

Swamp

$0.38 × 4

Command Tower

Command Tower

$27.51

4
Forest

Forest

Savannah

Savannah

Blood Crypt

Blood Crypt

$35.36

Exotic Orchard

Exotic Orchard

$0.34

Polluted Delta

Polluted Delta

$99.36

Cavern of Souls

Cavern of Souls

$52.81

Wooded Foothills

Wooded Foothills

$30.83

Bloodstained Mire

Bloodstained Mire

$21.94

Arid Mesa

Arid Mesa

Scalding Tarn

Scalding Tarn

$39.03

Prismatic Vista

Prismatic Vista

$38.84

Plateau

Plateau

Misty Rainforest

Misty Rainforest

Verdant Catacombs

Verdant Catacombs

Badlands

Badlands

4
Mountain

Mountain

$25.46 × 4

Forbidden Orchard

Forbidden Orchard

$8.14

Fabled Passage

Fabled Passage

Reflecting Pool

Reflecting Pool

Mana Confluence

Mana Confluence

Tropical Island

Tropical Island

Riftstone Portal

Riftstone Portal

$2.48

Stomping Ground

Stomping Ground

$8.70

Bayou

Bayou

$750.00

Deck Statistics

Total Cards
99
Unique
85
Sideboard
0
Format
commander

CMC Curve

0
53
1
10
2
12
3
9
4
9
5
3
6
2
7
1
19
56
11
8
9
2

AI-Generated Synergies

Niv-Mizzet, RebornHarmonize

Niv-Mizzet, Reborn allows you to draw cards when he enters the battlefield, and Harmonize further draws three cards, providing significant card advantage and keeping your hand full of options.

Dark RitualSol Ring

Dark Ritual provides a burst of mana in the early game, allowing you to cast Sol Ring quickly. This combination accelerates your mana production, enabling powerful plays earlier than usual.

FarseekCultivateKodama's Reach

These three cards are excellent for ramping your mana base. They allow you to search for basic lands and put them onto the battlefield, ensuring you have the mana needed for casting larger spells and enhancing your overall game plan.

ConcentrateTidings

Both Concentrate and Tidings are powerful card draw spells that can refill your hand. They work well together in a deck focused on drawing cards to find key spells and maintain board presence.

AddleMental Note

Addle and Mental Note provide card filtering and draw with a focus on controlling the opponent's hand. Addle can disrupt their plans while Mental Note helps you find key cards for your strategy, creating a combined effect of disruption and card selection.

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