Blue Mill Control with Drowned Secrets for Commander

commanderother commanders
100 cardsAvg CMC 1.9Deck Cost: $319.25

Strategy

This deck focuses on a mill strategy, aiming to empty opponents' libraries with a combination of direct mill effects and card draw synergies. The win conditions include Thassa's Oracle, Laboratory Maniac, and Jace, Wielder of Mysteries. The deck utilizes control elements to protect the game plan and delay opponents' threats, ensuring the mill strategy can execute effectively.

  • Drowned Secrets and Blue Sun's Zenith: Mill while drawing cards.
  • Thassa's Oracle and Laboratory Maniac: Win conditions when the library is empty.
  • Psychic Corrosion and Vision Skeins: Mill opponents when drawing cards.

Mainboard (100 cards)

Creature

6 cards
Thassa's Oracle

Thassa's Oracle

$22.17

Merfolk Mesmerist

Merfolk Mesmerist

$0.15

Snapcaster Mage

Snapcaster Mage

$19.03

Consecrated Sphinx

Consecrated Sphinx

$33.87

Laboratory Maniac

Laboratory Maniac

$1.48

Brine Seer

Brine Seer

$0.24

Instant

20 cards
Blue Sun's Zenith

Blue Sun's Zenith

$1.57

Commit // Memory

Commit // Memory

$0.35

Opt

Opt

$0.32

Mental Note

Mental Note

$10.50

Catalog

Catalog

$0.03

Vision Skeins

Vision Skeins

$0.61

Archive Trap

Archive Trap

$1.92

Counterspell

Counterspell

$2.98

Negate

Negate

Pongify

Pongify

$1.96

Rapid Hybridization

Rapid Hybridization

$0.83

Cyclonic Rift

Cyclonic Rift

$40.96

Mystical Tutor

Mystical Tutor

$16.62

Long-Term Plans

Long-Term Plans

$3.27

Commander's Insight

Commander's Insight

$0.43

Enhanced Awareness

Enhanced Awareness

$0.03

Quick Study

Quick Study

$0.33

Leadership Vacuum

Leadership Vacuum

$0.64

Thought Scour

Thought Scour

$0.54

Didn't Say Please

Didn't Say Please

$0.37

Sorcery

27 cards
Tidings

Tidings

$0.24

Glimpse the Unthinkable

Glimpse the Unthinkable

$4.23

Traumatize

Traumatize

$3.78

Mind Funeral

Mind Funeral

$1.09

Fractured Sanity

Fractured Sanity

$3.65

Mnemonic Betrayal

Mnemonic Betrayal

$10.07

Fabricate

Fabricate

$8.91

Mind Sculpt

Mind Sculpt

$0.20

Mind Grind

Mind Grind

$5.07

Conflux

Conflux

$2.77

Merchant Scroll

Merchant Scroll

$5.74

Space-Time Anomaly

Space-Time Anomaly

$0.38

Pilfered Plans

Pilfered Plans

$0.14

Index

Index

$0.18

Careful Study

Careful Study

$5.17

Selective Memory

Selective Memory

$0.47

Concentrate

Concentrate

$0.21

Command Performance

Command Performance

$0.11

Mana Severance

Mana Severance

$3.69

Brilliant Plan

Brilliant Plan

$0.14

Tome Scour

Tome Scour

$0.30

Ponder

Ponder

$1.77

Consult the Necrosages

Consult the Necrosages

$0.17

Wargate

Wargate

$3.46

Ancestral Reminiscence

Ancestral Reminiscence

$0.14

Foresee

Foresee

$0.21

Begin the Invasion

Begin the Invasion

$0.27

Enchantment

6 cards
Drowned Secrets

Drowned Secrets

$0.46

Psychic Corrosion

Psychic Corrosion

$5.74

Rhystic Study

Rhystic Study

$59.68

Sphinx's Tutelage

Sphinx's Tutelage

$2.34

Teferi's Tutelage

Teferi's Tutelage

$0.34

Dream Halls

Dream Halls

Artifact

4 cards
Sol Ring

Sol Ring

$1.60

Arcane Signet

Arcane Signet

$0.42

Mind Stone

Mind Stone

$0.36

Thought Vessel

Thought Vessel

$1.52

Planeswalker

2 cards
Jace, Wielder of Mysteries

Jace, Wielder of Mysteries

$8.52

Ashiok, Dream Render

Ashiok, Dream Render

$2.08

Land

34 cards
Mystic Sanctuary

Mystic Sanctuary

$2.89

Halimar Depths

Halimar Depths

$0.35

Reliquary Tower

Reliquary Tower

$3.85

30
Island

Island

$0.16 × 30

Command Tower

Command Tower

$0.33

Other

1 cards
Folksinger

Folksinger

Deck Statistics

Total Cards
100
Unique
71
Sideboard
0
Format
commander

CMC Curve

0
35
1
11
2
17
3
20
4
7
5
7
6
1
7
0
8
1
9
0
10
1
61
9
39
3
2
4

AI-Generated Synergies

Drowned SecretsThassa's Oracle

Drowned Secrets mills the opponent whenever you cast a blue spell, while Thassa's Oracle allows you to win the game if you have no cards left in your library. This creates a win condition that can be achieved through milling.

Glimpse the UnthinkableTraumatize

Both of these cards are powerful mill spells. Glimpse the Unthinkable mills 10 cards, and Traumatize mills half of the opponent's library. Together, they can quickly reduce the opponent's library to zero cards, setting up for a win with Thassa's Oracle or Jace, Wielder of Mysteries.

Psychic CorrosionOpt

Psychic Corrosion triggers whenever you draw a card, milling the opponent for 1 for each card drawn. Opt allows you to filter through your deck while also drawing a card, synergizing with Psychic Corrosion to mill your opponent further.

Jace, Wielder of MysteriesBlue Sun's Zenith

Jace provides a win condition if you have no cards left in your library, while Blue Sun's Zenith can draw you a large number of cards, thereby milling your opponent more effectively. If you use Blue Sun's Zenith to draw your entire library, you can then activate Jace to win the game.

Merfolk MesmeristMental Note

Merfolk Mesmerist can tap to mill an opponent when it enters the battlefield, while Mental Note allows you to mill a card and draw a card. Together, they provide a low-cost way to further mill your opponent's library while cycling through your own cards.

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