Aurelia's Double Strike Combo for Commander
Strategy
This deck focuses on a combo strategy using Aurelia, the Warleader as the commander. The goal is to attack multiple times in a turn, leveraging Aurelia's ability and cards like Seize the Day. The deck includes various combo pieces like Kiki-Jiki, Mirror Breaker with Zealous Conscripts, and a suite of protection spells to keep your key pieces safe. The deck also utilizes powerful equipment and enchantments to increase combat damage and provide additional advantages.
- Aurelia, the Warleader with extra combat phases
- Kiki-Jiki, Mirror Breaker with Zealous Conscripts
Mainboard (100 cards)
Creature
19 cardsInstant
7 cardsSorcery
4 cardsEnchantment
4 cardsArtifact
11 cardsLand
55 cardsDeck Statistics
CMC Curve
AI-Generated Synergies
Aurelia, the Warleader allows you to attack with an additional creature each combat, and Warleader's Call generates two 1/1 red Goblin creature tokens, which can be attacked with the additional combat phase granted by Aurelia. This leads to potentially overwhelming damage output.
Akroma's Will can grant your creatures vigilance and double strike, which synergizes perfectly with Aurelia. If you use Akroma's Will on a turn you attack with Aurelia, your creatures can attack, deal damage, and still be ready to block on the opponent's turn, while Aurelia provides additional combat phases.
Sunforger allows you to search for an instant or sorcery card with a converted mana cost of 4 or less, and since Boros Charm is a key card that provides protection or can grant double strike, it can be effectively fetched and used at critical moments in a game.
Dragon Fodder creates two 1/1 red Goblin creature tokens, which can be significantly enhanced by Fervent Charge, granting all your creatures with power 2 or less +2/+0 and vigilance. This can create a strong board presence and surprise your opponent with a sudden burst of damage.
Heroic Intervention provides hexproof and indestructible to your permanents, which can protect your board from the damage dealt by Blasphemous Act. This allows you to clear the opponent's creatures while keeping your own safe, setting up for a follow-up attack.
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