Infinite turns, Lock
Declare Zethi as an attacker.
Zethi triggers, copying all cards you own in exile with kick counters on them and allowing you to cast the copies.
Cast the Chance for Glory and Angel's Grace copies by paying .
Resolve the Chance for Glory copy, causing you to take an extra turn after this one and lose the game at the end of the extra turn.
Resolve the Angel's Grace copy, preventing you from losing the game this turn.
At the beginning of each extra turn's end step, Chance for Glory trig
Component Cards
How It Works
Declare Zethi as an attacker.
Zethi triggers, copying all cards you own in exile with kick counters on them and allowing you to cast the copies.
Cast the Chance for Glory and Angel's Grace copies by paying .
Resolve the Chance for Glory copy, causing you to take an extra turn after this one and lose the game at the end of the extra turn.
Resolve the Angel's Grace copy, preventing you from losing the game this turn.
At the beginning of each extra turn's end step, Chance for Glory triggers, however you cannot lose the game due to Angel's Grace.
Repeat each turn.


