Infinite turns, Lock
At the beginning of your upkeep, Descent into Avernus triggers, putting two descent counters on it, then causing each player to create a number of Treasure tokens equal to the number of descent counters on Descent into Avernus, and causing each opponent to be dealt an amount of damage equal to the number of descent counters on Descent into Avernus.
Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
Repeat each turn.
Component Cards
How It Works
At the beginning of your upkeep, Descent into Avernus triggers, putting two descent counters on it, then causing each player to create a number of Treasure tokens equal to the number of descent counters on Descent into Avernus, and causing each opponent to be dealt an amount of damage equal to the number of descent counters on Descent into Avernus.
Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
Repeat each turn.


