The Watcher in the Water + Verity Circle + Junk Winder

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CommanderModernLegacyVintage
Result

Creatures opponents control do not untap, Tap all creatures opponents control, Lock

During an opponent's turn, after their untap step, activate Verity Circle by paying , tapping target creature an opponent controls without flying.

Verity Circle triggers, causing you to draw a card.

The Watcher in the Water's first ability triggers, creating a 1/1 Tentacle creature token.

When the Tentacle enters the battlefield, Junk Winder triggers, tapping target creature an opponent controls.

Repeat from step 2 for each remaining creature opponents control.

Repeat from step 1 after eac

Component Cards

The Watcher in the Water

The Watcher in the Water

Verity Circle

Verity Circle

$1.93

Junk Winder

Junk Winder

How It Works

1

During an opponent's turn, after their untap step, activate Verity Circle by paying , tapping target creature an opponent controls without flying.

Verity Circle triggers, causing you to draw a card.

The Watcher in the Water's first ability triggers, creating a 1/1 Tentacle creature token.

When the Tentacle enters the battlefield, Junk Winder triggers, tapping target creature an opponent controls.

Repeat from step 2 for each remaining creature opponents control.

Repeat from step 1 after each of your turns.