The Legend of Kuruk // Avatar Kuruk + Doubling Season + The Neutrinos
Infinite turns, Lock
Activate Avatar Kuruk by paying minus for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
Declare The Neutrinos as an attacker, triggering its ability, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with two lore counters on it due to Doubling Season.
The Legend of Kuruk's first and second chapter abilities trigger, causing you to scry 2, draw a card, scry 2 and draw another card.
Component Cards
How It Works
Activate Avatar Kuruk by paying minus for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
Declare The Neutrinos as an attacker, triggering its ability, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with two lore counters on it due to Doubling Season.
The Legend of Kuruk's first and second chapter abilities trigger, causing you to scry 2, draw a card, scry 2 and draw another card.
Move to your next turn
At the beginning of your precombat main phase
The Legend of Kuruk triggers, putting two lore counters on it
Its third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.
Repeat.


