The Legend of Kuruk // Avatar Kuruk + Barbara Wright + The Neutrinos
Infinite turns, Lock
Activate Avatar Kuruk by paying minus for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
Declare The Neutrinos as an attacker, triggering its ability, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk. Choose to have it enter with three lore counters due to its read-ahead ability given to it by Barbara Wright.
The Legend of Kuruk's third chapter ability triggers, causing you to exile
Component Cards
How It Works
Activate Avatar Kuruk by paying minus for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
Declare The Neutrinos as an attacker, triggering its ability, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk
Choose to have it enter with three lore counters due to its read-ahead ability given to it by Barbara Wright.
The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.
Repeat.


