Sharuum the Hegemon + Coretapper + Magistrate's Scepter + 1 more

hard4 cards
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CommanderModernLegacyVintage
Result

Infinite turns, Lock

Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.

Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.

Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.

At the beginning of your end step, Don & Leo triggers, blinking Sharuum.

When Sharuum enters the battlefield, it triggers, returning Co

Component Cards

Sharuum the Hegemon

Sharuum the Hegemon

$0.48

Coretapper

Coretapper

$0.44

Magistrate's Scepter

Magistrate's Scepter

Don & Leo, Problem Solvers

Don & Leo, Problem Solvers

$0.42

How It Works

1

Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.

Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.

Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.

At the beginning of your end step, Don & Leo triggers, blinking Sharuum.

When Sharuum enters the battlefield, it triggers, returning Coretapper from your graveyard to the battlefield.

Repeat each turn.