Sage of Hours + Ezuri, Claw of Progress

easy2 cards
SharePost on XReddit
CommanderLegacyVintage
Result

Infinite turns, Lock

At the beginning of your combat phase, Ezuri triggers, putting at least five +1/+1 counters on Sage of Hours.

Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.

Repeat each turn.

Component Cards

Sage of Hours

Sage of Hours

$12.84

Ezuri, Claw of Progress

Ezuri, Claw of Progress

$1.34

How It Works

1

At the beginning of your combat phase, Ezuri triggers, putting at least five +1/+1 counters on Sage of Hours.

Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one.

Repeat each turn.