Infinite turns, Lock
Cast Time Warp by paying , causing you to take an extra turn after this one.
Activate Roon by paying and tapping it, exiling Archaeomancer until the beginning of your end step.
At the beginning of your end step, Roon triggers, returning Archaeomancer from exile to the battlefield.
Archaeomancer enters the battlefield, putting Time Warp into your hand from your graveyard.
Repeat each turn.
Component Cards
How It Works
Cast Time Warp by paying , causing you to take an extra turn after this one.
Activate Roon by paying and tapping it, exiling Archaeomancer until the beginning of your end step.
At the beginning of your end step, Roon triggers, returning Archaeomancer from exile to the battlefield.
Archaeomancer enters the battlefield, putting Time Warp into your hand from your graveyard.
Repeat each turn.


