Magar of the Magic Strings + Chance for Glory + Sundial of the Infinite
Lock, Infinite turns
Cast Chance for Glory by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
Activate Magar by paying , noting Chance for Glory and putting it face down on the battlefield as a 3/3 creature.
During your next turn, deal combat damage to an opponent using the face down creature that has Chance for Glory noted.
The creature triggers, casting a copy of Chance for Glory without paying its mana cost. Resolve the
Component Cards
How It Works
Cast Chance for Glory by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
Activate Magar by paying , noting Chance for Glory and putting it face down on the battlefield as a 3/3 creature.
During your next turn, deal combat damage to an opponent using the face down creature that has Chance for Glory noted.
The creature triggers, casting a copy of Chance for Glory without paying its mana cost
Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
Activate Sundial of the Infinite by paying and tapping it, causing you to end the turn
This will prevent the Chance for Glory trigger from causing you to lose the game.
Repeat from step 3.


