Ioreth of the Healing House + Arixmethes, Slumbering Isle + Minamo, School at Water's Edge + 1 more

hard4 cards
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CommanderLegacyVintage
Result

Infinite green mana

Activate Destiny Spinner by paying , causing Minamo to become an X/X Elemental creature with haste and trample that's still a land until end of turn.

Activate Arixmethes by tapping it, adding .

Activate Minamo's second ability by paying and tapping it, untapping Ioreth of the Healing House.

Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.

Repeat from step 2.

Component Cards

Ioreth of the Healing House

Ioreth of the Healing House

$1.40

Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle

$0.41

Minamo, School at Water's Edge

Minamo, School at Water's Edge

Destiny Spinner

Destiny Spinner

$2.46

How It Works

1

Activate Destiny Spinner by paying , causing Minamo to become an X/X Elemental creature with haste and trample that's still a land until end of turn.

Activate Arixmethes by tapping it, adding .

Activate Minamo's second ability by paying and tapping it, untapping Ioreth of the Healing House.

Activate Ioreth of the Healing House's second ability by tapping it, untapping Minamo and Arixmethes.

Repeat from step 2.