Inspirit, Flagship Vessel + Magistrate's Scepter + Coretapper

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CommanderLegacyVintage
Result

Infinite turns, Lock

Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.

At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.

Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.

Repeat each turn.

Component Cards

Inspirit, Flagship Vessel

Inspirit, Flagship Vessel

$1.47

Magistrate's Scepter

Magistrate's Scepter

Coretapper

Coretapper

$0.44

How It Works

1

Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.

At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.

Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.

Repeat each turn.