Dour Port-Mage + Time Warp + Damage Control Crew

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CommanderModernLegacyVintage
Result

Infinite turns, Lock

Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.

Cast Damage Control Crew by paying its mana cost.

When Damage Control Crew enters the battlefield, it triggers, returning Time Warp from your graveyard to your hand.

Move to your next turn.

Activate Dour Port-Mage by paying and tapping it, returning Damage Control Crew from the battlefield to your hand.

Dour Port-Mage triggers, causing you to draw a card.

Repeat.

Component Cards

Dour Port-Mage

Dour Port-Mage

$2.39

Time Warp

Time Warp

Damage Control Crew

Damage Control Crew

$0.16

How It Works

1

Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.

Cast Damage Control Crew by paying its mana cost.

When Damage Control Crew enters the battlefield, it triggers, returning Time Warp from your graveyard to your hand.

Move to your next turn.

Activate Dour Port-Mage by paying and tapping it, returning Damage Control Crew from the battlefield to your hand.

Dour Port-Mage triggers, causing you to draw a card.

Repeat.