Chthonian Nightmare + Archaeomancer + Walk the Aeons

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CommanderModernLegacyVintage
Result

Infinite turns, Lock

Cast Walk the Aeons by paying , causing you to take an extra turn after this one.

Move to your next turn.

Cast Chthonian Nightmare by paying .

When Chthonian Nightmare enters the battlefield, it triggers, causing you to get .

Activate Chthonian Nightmare by paying , sacrificing a creature with mana value 2 or less, and returning Chthonian Nightmare from the battlefield to your hand, returning Archaeomancer from your graveyard to the battlefield.

When Archaeoma

Component Cards

Chthonian Nightmare

Chthonian Nightmare

$0.45

Archaeomancer

Archaeomancer

$0.34

Walk the Aeons

Walk the Aeons

$1.71

How It Works

1

Cast Walk the Aeons by paying , causing you to take an extra turn after this one.

Move to your next turn.

Cast Chthonian Nightmare by paying .

When Chthonian Nightmare enters the battlefield, it triggers, causing you to get .

Activate Chthonian Nightmare by paying , sacrificing a creature with mana value 2 or less, and returning Chthonian Nightmare from the battlefield to your hand, returning Archaeomancer from your graveyard to the battlefield.

When Archaeomancer enters the battlefield, it triggers, returning Walk the Aeons from your graveyard to your hand.

Cast Chthonian Nightmare by paying .

When Chthonian Nightmare enters the battlefield, it triggers, causing you to get .

Activate Chthonian Nightmare by paying at most , sacrificing Archaeomancer, and returning Chthonian Nightmare from the battlefield to your hand, returning a creature with mana value 2 or less from your graveyard to the battlefield.

Repeat.