Chainer, Nightmare Adept + Coretapper + Magistrate's Scepter

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CommanderModernLegacyVintage
Result

Infinite turns, Lock

Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.

Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.

Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.

During your next extra turn's main phase, activate Chainer by discarding a card, allowing you cast Coretapper from your graveyard this turn.

Cast Co

Component Cards

Chainer, Nightmare Adept

Chainer, Nightmare Adept

$0.93

Coretapper

Coretapper

$0.44

Magistrate's Scepter

Magistrate's Scepter

How It Works

1

Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.

Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.

Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.

During your next extra turn's main phase, activate Chainer by discarding a card, allowing you cast Coretapper from your graveyard this turn.

Cast Coretapper by paying .

When Coretapper enters the battlefield, Chainer triggers, giving Coretapper haste until your next turn.

Repeat each turn.