Carmen, Cruel Skymarcher + Leonin Relic-Warder + All-Out Assault + 1 more

hard4 cards
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CommanderLegacyVintage
Result

Infinite LTB, Infinite ETB, Infinite sacrifice triggers, Infinite death triggers, Infinite lifegain triggers, Infinite lifegain, Infinite combat phases, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite +1/+1 counters on a creature

Cast All-Out Assault by paying .

When All-Out Assault enters the battlefield, it triggers, causing you to get an additional combat and main phase after this one.

Move to your extra combat phase. All-Out Assault triggers, untapping each creature you control.

Declare Carmen as an attacker, triggering its second ability, returning Leonin Relic-Warder form your graveyard to the battlefield.

When Leonin Relic-Warder enters the battlefield, its first ability triggers, exiling All-Out Assau

Component Cards

Carmen, Cruel Skymarcher

Carmen, Cruel Skymarcher

$2.53

Leonin Relic-Warder

Leonin Relic-Warder

$0.32

All-Out Assault

All-Out Assault

$3.62

Phantom Train

Phantom Train

$0.08

How It Works

1

Cast All-Out Assault by paying .

When All-Out Assault enters the battlefield, it triggers, causing you to get an additional combat and main phase after this one.

Move to your extra combat phase

2

All-Out Assault triggers, untapping each creature you control.

Declare Carmen as an attacker, triggering its second ability, returning Leonin Relic-Warder form your graveyard to the battlefield.

When Leonin Relic-Warder enters the battlefield, its first ability triggers, exiling All-Out Assault.

Move to your postcombat main phase, and activate Phantom Train by sacrificing Leonin Relic-Warder.

When Leonin Relic-Warder dies, its second ability and Carmen's first ability trigger.

Resolve the Carmen trigger, putting a +1/+1 counter on it and causing you to gain 1 life.

Resolve the Leonin Relic-Warder trigger, returning All-Out Assault from exile to the battlefield.

When All-Out Assault enters the battlefield, it triggers, causing you to get an additional combat and main phase after this one.

Resolve the Phantom Train ability.

Repeat from step 3.