Near-infinite combat phases, Near-infinite damage to all players, Near-infinite +1/+1 counters on a creature
Cast Sozin's Comet from your hand by paying or from exile for its foretell cost by paying , giving each creature you control firebending 5 until end of turn.
Declare The Incredible Hulk as an attacker. Its firebending ability triggers, adding .
Holding priority, activate Pyrohemia by paying , dealing 1 damage to each creature and player.
The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this
Component Cards
How It Works
Cast Sozin's Comet from your hand by paying or from exile for its foretell cost by paying , giving each creature you control firebending 5 until end of turn.
Declare The Incredible Hulk as an attacker
Its firebending ability triggers, adding .
Holding priority, activate Pyrohemia by paying , dealing 1 damage to each creature and player.
The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this one.
Repeat from step 2 each combat phase.


