Ashling, Flame Dancer + Worldfire + Whirlwing Stormbrood // Dynamic Soar
Each opponent loses the game, Exile all cards in hands and graveyards, Exile all permanents, Near-infinite lifeloss for all players, Mass Land Denial
Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
Holding priority, cast Worldfire by paying .
Ashling triggers, causing you to rummage.
Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
Each opponent loses the game as a state-based action due to having less than 0 life.
Component Cards
How It Works
Cast an instant or sorcery spell by paying its mana cost, triggering Ashling.
Holding priority, cast Worldfire by paying .
Ashling triggers, causing you to rummage.
Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to 1.
Resolve the Ashling trigger from step 1, dealling 2 damage to each opponent.
Each opponent loses the game as a state-based action due to having less than 0 life.


