All Will Be One + Cleric Class + Zur, Eternal Schemer

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CommanderModernPioneerLegacyVintage
Result

Infinite damage, Infinite lifegain, Infinite lifegain triggers, Infinite +1/+1 counters on creatures you control

Activate Zur by paying , causing All Will Be One to become an enchantment creature.

Place a counter on a permanent or player.

All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain two life.

Cleric Class triggers, putting a +1/+1 counter on any creature you control.

Repeat from step 3.

Component Cards

All Will Be One

All Will Be One

Cleric Class

Cleric Class

$4.03

Zur, Eternal Schemer

Zur, Eternal Schemer

$9.75

How It Works

1

Activate Zur by paying , causing All Will Be One to become an enchantment creature.

Place a counter on a permanent or player.

All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain two life.

Cleric Class triggers, putting a +1/+1 counter on any creature you control.

Repeat from step 3.