Enchantment
At the beginning of combat on your turn, choose one —
• Target creature you control gets +2/+0 until end of turn.
• Target creature you control gains menace and haste until end of turn.
Market Prices
$0.15
$0.12Best Deal
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Competitive Context
Might Makes Right
In the Web of War
Fervor
Might of the Ancestors
Determined Iteration
Unnatural Growth