Armed // Dangerous

Sorcery // Sorcery
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uncommonDragon's Maze#122
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Armed // Dangerous card art

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

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All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

double strike
SetDragon's Maze
RarityUncommon
Collector #122
Set CodeDGM
Mana Value6
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Vintage
Penny
Commander
Oathbreaker
Brawl
Duel Commander

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Combo Engine

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